Game-Based Learning for Effective Teaching of Computer Studies in Secondary Schools. Fountain Journal of Natural and Applied Sciences, [S. l.], v. 6, n. 1, 2017. DOI: 10.53704/fujnas.v6i1.160. Disponível em: https://fountainjournals.com/index.php/FUJNAS/article/view/160. Acesso em: 16 apr. 2026.